Games Website
Tech Stack
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About
Concept work for a community games venue with points or minor rewards tied to play and contribution. Deliverables were visual design and wire-level structure: colour, typography, iconography, and component layout.
Design
Social patterns - profiles, friends, leaderboards, shared achievements - were sketched to support retention without specifying backend contracts. Reward rules were drafted to be proportionate rather than extractive, within a purely hypothetical product.
Scope
No server or economy shipped; the artefact is a UI direction and rationale document suitable for later engineering.
